Xbox Support
Bringing Xbox support to the screens people had at hand. I adapted the desktop support experience for mobile, designing flows and wireframes and partnering with an agency on the visual direction.

The team handled thousands of requests each day while a growing share of customers arrived on a phone.
I adapted the existing desktop work into mobile flows and wireframes, and coordinated the visual direction with a local design agency.
The mobile experience made support content and troubleshooting easier to reach, contributing to a reduction in support tickets.
A mobile path through the Xbox support categories and a Kinect setup guide.
The support landing page organizes the available topics into a compact mobile view.
A setup guide presents a sequence that people can follow on the smaller screen.
Opening a step reveals its visual explanation within the guide, so the person can continue from where they are.
The design focused on self-service without losing the quality of the support interaction.
I created mobile wireframes and flows from the existing desktop work. Navigation and disclosure needed to fit how people read and act on a phone.
The troubleshooting experience uses short questions and clear choices to help the person move through a support task.
I contracted a local design agency to support the visual work while I shaped the mobile experience and its flows.
The redesign focused on helping people resolve issues while reducing the load on assisted support.
The project’s reported results show a reduction in support requests after the redesign.
The redesign improved the success of self-service support.
Improved support journeys contributed to higher satisfaction and lower support costs.
