Xbox Music
Taking Microsoft Music beyond Windows with a responsive web player. I established the design foundation and became design lead after the MVP, shaping a web interaction model through research and product data.
The Windows app’s interaction patterns did not translate naturally to a browser. The web player needed its own approach.
I created end-to-end wireframes, contributed to visual design and used research to advocate for familiar web interactions.
The responsive player reached non-Windows listeners, and its design patterns were later adopted by the Windows Music application.
Move through discovery, an album and the collection within the web player.
Artist discovery gives listeners a visual way into the catalogue while navigation and playback stay close.
The album page gives the music a clear identity and keeps the track list connected to playback.
Playlist management connects listening to a personal collection, with the selected tracks available in a familiar list.
Research helped establish an interaction direction suited to the web, which then informed the wider product.
I proposed alternatives to the Windows-specific patterns and advocated for intuitive web interactions. Leadership approved the direction after successful qualitative research.
Playlist creation needed a useful beginning. The empty state points listeners toward ways to start adding music.
After the MVP, I took on design leadership and used product data and research insights to guide improvements.
The project established an interaction direction that influenced more than the browser experience.
The responsive web player brought the service to millions of non-Windows users.
The web design received positive user and press feedback and informed the Windows Music application.
The experience connected content discovery, search and playlist management in a coherent web player.
